Hi! I am an Undergraduate Computer Science student at the University of Michigan, with experience in robotics, mechanical design, and software engineering. I currently work in the Manipulation and Machine Intelligence (MMINT) Lab under Dr. Nima Fazeli. My broader interests span robotic perception, mechanical design, and ML applications in robotics.
Currently building a contrastive model to analyze defects via vision and tactile signatures. The intended use case is to improve surface quality defect detection in manufacturing processes.
I expanded hardware support for processors. My main project was developing a custom pin control library for the RaspberryPi5, supporting features like PWM, GPIO, and pull up/down resistors. I also integrated MIMO capabilities into Viam's control systems package to enhance PID controller performance.
I improved pick point accuracy for a FANUC robot arm in the context of waste management/sorting. I prototyped six different algorithms for determining optimal contact surfaces and built infrastructure for object height data collection and depth map generation through preliminary testing.
I worked on drone serviceability solutions and site integration. I designed and built prototypes for various drone serviceability concepts and ground support equipment. My work led to being listed as an inventor on two patents filed in 2023.
As an undergraduate researcher at BRHML, I worked on two major projects:
I focused on improving delivery accuracy for drone operations. I created standardized testing procedures for mass testing and package behavior analysis, investigated outlier delivery cases, and identified/implemented mechanicaldesign changes that improved drop accuracy by 30%.
Issued by Zipline International Inc., June 2023:
Below are my design projects from my high school FRC team (Huskie Robotics, Team 3061). I worked my way up to lead designer and eventually captain.
Since FRC 2021 was essentially cancelled due to COVID, I worked on a few smaller projects. First is a custom gearbox 60% smaller than an OTS gearbox, allowing our team more space within the center of robot for electronics / mechanisms. Second is a drivetrain with custom dual-speed gearboxes. It is a lighter, more efficient swerve drivetrain.
Designed for the FRC 2020 Game: Infinite Recharge. There's a tank style 6 wheel drivetrain base and a climber mechanism designed to latch onto a swinging triangular beam structure. To manipulate the primary scoring component (a dodgeball), there is an intake -> conveyor -> flywheel shooter system to collect, store, and launch them. I designed everything except the climber.
Designed for the FRC 2019 Game: Destination: Deep Space. I designed the entire tank style 6 wheel drivetrain, electrical board layout, and primary scoring component.
Designed for the FRC 2018 Power Up Competition. I was responsible for designing the electrical board layout, climber mechanism (winch based), and a small portion of the drive train.